學習行為(learning behavior)
運算思維(computational thinking)
線上討論(online discussion)
電腦輔助協作學習(computer-supported collaborative learning)
STEM教育(STEM education)
人工智慧教育(AI education)
Wu, S. Y. & Su*, Y. S. (Accept). Visual Programming Environments and Computational Thinking Performance of Fifth- and Sixth-grade Students. Journal of Educational Computing Research (SSCI). https://doi.org/10.1177/0735633120988807
Wu, S. Y. & Wang*, S. M. (Accepted). Exploring the effects of gender grouping and the cognitive processing patterns of a Facebook-based online collaborative learning activity. Interactive Learning Environments. Doi: 10.1080/10494820.2020.1799026 (Accepted) (SSCI)
Wu*, S. Y. (Accepted). Construction and Evaluation of an Online Environment to Reduce Off-Topic Messaging. Interactive Learning Environments. Doi:10.1080/10494820.2019.1664594 (Accepted) (SSCI)
Wu*, S. Y. (2021). How Teachers Conduct Online Teaching during the COVID-19 Pandemic: A Case Study of Taiwan. Frontiers in Education, 6:675434, 1-11. doi: 10.3389/feduc.2021.675434 (Scopus)
Wu, S. Y. & Su*, Y. S. (2021). Behavior and Cognition Processing of Educational Tabletop Coding Games. Journal of Internet Technology, 22(2), 363-370 (SCI).
吳聲毅*、黃婉禎(2020)。從特徵量學習人工智慧概念。科技與人力教育季刊,7(2),49-57。DOI: 10.6587/JTHRE.202012/SP_7(2)
Chang, S. P., Wu*, S. Y., & Liu, A. C. (2020). Development of key performance measures for e-learning knowledge systems: The case of higher education institutions in Taiwan. Frontiers in Education, 5:583562, 1-10. doi: 10.3389/feduc.2020.583562. (Scopus)
Wu*, S. Y. (2020). Incorporation of Collaborative Problem Solving and Cognitive Tools to Improve Higher Cognitive Processing in Online Discussion Environments. Journal of Educational Computing Research, 58(1), 249-272. https://doi.org/10.1177/0735633119828044 (SSCI)
吳聲毅*(2019)。STE(A)M 教育中的創客運動:從文獻中學習。科學教育,5,3-17。
Wang, S. M., Hou, H. T.,* Wu, S. Y. (2017). Analyzing the knowledge construction and cognitive patterns of blog-based instructional activities using four frequent interactive strategies (problem solving, peer assessment, role playing and peer tutoring): a preliminary study. Journal Educational Technology Research and Development, 65(2), 301–323. DOI 10.1007/s11423-016-9471-4. (SSCI).
Wu*, S. Y., Chen, S. Y., & Hou, H. T. (2016). Exploring the interactive patterns of concept map-based online discussion: a sequential analysis of users’ operations, cognitive processing and knowledge construction. Interactive Learning Environments, 24(8), 1778-1794. DOI: 10.1080/10494820.2015.1057740 (SSCI).
Wu*, S. Y. (2016). The effect of teaching strategies and students' cognitive style on the online discussion environment. The Asia-Pacific Education Researcher, 25(2), 267-277. DOI 10.1007/s40299-015-0259-9 (SSCI).
陳怡君、吳聲毅*(2016)。國民小學推動行動學習的覺察與省思。台灣教育評論月刊,5(12),16-20。
吳聲毅*(2016)。台灣大專學生線上討論中文離題字詞之探討。數位學習科技期刊,(8)2,49-63。(TSSCI)
Wu*, S. Y., Hou, H. Y., & Shih, M. J. A. (2016). Exploring cognitive processing and behavioral patterns in a seamless online learning integrated discussion environment: A progressive sequential analysis. International Journal of Web Based Communities, 12(2), 195-211. (EI)
Wu, S. Y., Hou*, H. T. (2015). How cognitive styles affect the learning behaviors of online problem-solving-based discussion activity: A lag sequential analysis. Journal of Educational Computing Research, 52(2). 277-298. (SSCI)
Wu*, S. Y., Chen, S. Y., Hou, H. T. (2015). A study of users' reactions to a mixed online discussion model: A lag sequential analysis approach. International Journal of Human-Computer Interaction, 31(3), 180-192. (SSCI).
Chen, C. J., Wu*, S. Y. (2015). A Case Study Exploring Junior High School Students’ Interaction Behavior in a Learning Community on Facebook: Day and Time. International Journal of Learning, Teaching and Educational Research, 12(2), 99-106.
Wu, S. Y., Hou*, H. T. (2014). Exploring the process of planning and implementation phases in an online project-based discussion activity integrating a collaborative concept mapping tool. The Asia-Pacific Education Researcher, 23(1), 135-141. (SSCI).
Liu, I. F., Wu*, S. Y., & Ko, H. W. (2014). ¬¬Learning reading strategies with onlin¬¬e discussion. Journal of Educational Computing Research, 50(2), 231-247. (SSCI)
Hwang, W. Y., & Wu*, S. Y. (2014). A Case Study of Collaboration with Multi-robots and its Effect on Children’s Interaction. Interactive Learning Environments, 22(4), 429-443. (SSCI).
Hou, H. T., Wu, S. Y., Lin, P. C., Sung, Y. T., Lin, J. W., & Chang*, K. E. (2014). A Blended Mobile Learning Environment for Museum Learning. Educational Technology & Society, 17(2), 207–218. (SSCI)
Lin, P. C., Hou*, H. T., Wu, S. Y. & Chang. K. E. (2014). Exploring College Students' Cognitive Processing Patterns during a Collaborative Problem-solving Teaching Activity Integrating Facebook Discussion and Simulation Tools. The Internet and Higher Education, 33, 51-56. (SSCI)
Cheng, K. H., Hou, H. T.*, & Wu, S. Y. (2014). Exploring students' emotional responses and participation in an online peer assessment activity: A case study. Interactive Learning Environments, 22(3), 271-287. (SSCI)
Hwang, W. Y., Huang*, Y. M., Shadiev, R., Wu, S. Y. & Chen, S. L. (2014). Effects of using mobile devices on English listening diversity and speaking for EFL elementary students. Australasian Journal of Educational Technology, 30(5), 503-516. (SSCI).
Chang*, S. P., Hou, H. T., Wu, S. Y., Chang, R. J. & Chen, Y. H.(2014). Exploring the Attitudes and Patterns of Adoption of Digital Instruction among Teachers of Chinese as a Second Language in Taiwan. International Journal of Research In Social Sciences, 3(8), 39-47.
吳聲毅(2014)。「個人-小組」導向合作式概念構圖系統融入小學學習之初探。康大學報,4,33-42。
Wu, S. Y., Hou*, H. T., Hwang, W. Y., & Liu, E. Z. F. (2013). Analysis of Learning Behavior in Problem Solving-based and Project-based Discussion Activities within the Seamless Online Learning Integrated Discussion (SOLID) System. Journal of Educational Computing Research, 49(1), 61–82. (SSCI)
Wu, S. Y., Hou*, H. T., & Hwang, W. Y. (2012). Exploring Students’ Cognitive Dimensions and Behavioral Patterns during a Synchronous Peer Assessment Discussion Activity Using Instant Messaging. The Asia-Pacific Education Researcher, 21(3), 442-453. (SSCI)
Wu, S. Y., Wang, S. T., Liu*, E. Z. F., Hu, D. C., & Hwang, W. Y. (2012). The Influences of Social Self-efficacy on Social Trust and Social Capital - A Case Study of Facebook. Turkish Online Journal of Educational Technology, 11(2), 246-254. (SSCI, 2007-2012)
Hou, H. T.*, & Wu, S. Y. (2011). Analyzing the social knowledge construction behavioral patterns of an online synchronous collaborative discussion instructional activity using an instant messaging tool: A case study. Computers & Education, 57(2), 1459–1468. (SSCI, EI)
Hwang, W. Y., Huang, Y. M.*, & Wu, S. Y. (2011).The Effect of an MSN Agent on Learning Community and Achievement. Interactive Learning Environments, 19(4),413–432. (SSCI)
Chen, H. C.*, Liu, E. Z. F., Wu, S. Y., & Lin, C. Y. (2011). Discovering the Life Stories of Modern Hakka Mothers in a Classroom. International Journal of Online Pedagogy and Course Design (IJOPCD), 1(2), 73–85.
吳聲毅(2021)。從問題情境分析提升學童運算思維能力。第十六屆台灣數位學習發展研討會(TWELF 2021),台灣,宜蘭。(2021/03/25-26)
Wang, T. H., & Wu, S. Y. (2021). The influence of Situated computational thinking course for higher grade students’ computational thinking ability. The 3rd ICRU International conference on World Sustainable Development (WSD 2021), Pingtung, Taiwan. (2021/3/4-6)
Wu, S. Y. (2021). Innovative Education for Sustainable Development: A Case of Unplugged Poker Cards on Enriching the Coding Skill. The 3rd ICRU International conference on World Sustainable Development (WSD 2021), Pingtung, Taiwan. (2021/3/4-6)
吳聲毅(2020)。人工智慧桌遊之學習機制設計。第36屆中華民國科學教育國際研討會(ASET 2020),台灣,高雄。(2020/12/17-19)
Wu, S. Y., Lin, S. W., Faikhamta, C. (2019). Awareness of Pre-service and In-service teachers towards STEM Education in Taiwan. The International Conference of Science and Technology (TICST 2019), Pingtung, Taiwan. (2019/11/22-24)
Lin, C. Y., Wang, C. H., & Wu, S. Y. (2019). The case study of learning effectiveness of STEAM education-Take “Variety Origami” as an example. The 2nd International Cognitive Cities Conference (IC3), Kyoto, Japan. (2019/9/3-6) (EI index)
Jhou, S. C. & Wu, S. Y. (2019). The business model of maker space – A case study of Taiwan experience. The 2nd International Cognitive Cities Conference (IC3), Kyoto, Japan. (2019/9/3-6) (EI index)
Lee, W. T. & Wu, S. Y. (2019). The experience and gender differences between handheld and eye-controlled virtual reality. The 2nd International Cognitive Cities Conference (IC3), Kyoto, Japan. (2019/9/3-6) (EI index)
康致禎、吳聲毅(2019)。臺灣STE(A)M教育發展現況與趨勢之文獻分析。第十屆全球華人探究學習創新應用大會(GCCIL 2019),大陸,北京。(2019/7/20-22)(獲論文競賽二等獎)
Wu, S. Y. (2019). The Design and Development of Coding Poker Cards. International Conference on Computational Thinking Education 2019, Hong Kong. (2019/6/13-15)
Wu, S. Y. (2018). The Development and Challenges of Computational Thinking Board Games. The First International Cognitive Cities Conference (IC3), Okinawa, Japan. (2018/8/7-9) (EI index)
Wu, S. Y. (2018). Constructing an editable modulized online activity system. World Conference on Educational Multimedia, Hypermedia & Telecommunications (edMedia 2018), Amsterdam, The Netherlands. (2018/6/25-29)
Wu, S. Y., Fang, J. C., & Lian, S. M. (2018). A Computational Thinking Board Game Based on Programming Elements. International Conference on Computational Thinking Education 2018, Hong Kong. (2018/6/14-16)
吳聲毅、黃玉枝、溫孟霏、陳姿穎(2017)。學習輔助犬陪伴學童閱讀時腦波變化之探討。2017學習輔助犬國際研討會,台灣,屏東。(2017/12/9)
吳聲毅、方嘉岑(2017)。運算思維桌遊之分析與比較。2017第6屆亞洲動物園教育者暨第33屆科學教育國際研討會,台灣,屏東。(2017/11/9-12)
蔡瑋芳、吳聲毅(2017)。科學桌遊之認知層次分析與探討。第8屆全球華人探究學習創新應用大會(GCCIL 2017),大陸,成都。(2017/7/27-29)
Wu, S. Y. (2017). Design of strategy for reducing off-topic in online discussion activities. The 17th IEEE International Conference on Advanced Learning Technologies (ICALT 2017), Timisoara, Romania. (2017/7/3-7)
吳聲毅、王政弘、王俊雅(2017)。專題為基礎線上討論活動之腦波訊號與行為模式分析初步探討。第12屆台灣數位學習發展研討會(TWELF 2017),台灣,中壢。(2017/3/16-17)
Su, Y.S. *, Huang, S.J., Wu, S.Y., & Su, C.N. (2016). Look Taiwan education big data research and development. In Proceedings of International Symposium on Emerging Technologies for Education (SETE), Italy, Rome, 26-29 October 2016.
吳聲毅、蘇育生(2016)。社群網站打卡機制融入教學活動初探。第7屆全球華人探究學習創新應用大會(GCCIL 2016),大陸,深圳。(2016/7/10-12)
林惠婷、吳聲毅(2016)。國中學生性別分組於社群討論學習成效之初探。第二十屆全球華人計算機教育應用大會(GCCCE 2016),大陸,香港。(2016/5/23-27)
Wu, S. Y. (2015). A possible mechanism for enhancing the advanced knowledge construction in online learning communities. The International Conference on Education in Mathematics, Science & Technology (ICEMST), Turkey, Antalya. (2015/4/23-26)
Wu, S. Y. (2015). A pilot study of personality grouping in online discussion activity. The 9th International Technology, Education and Development Conference (INTAD), Spain, Madrid. (2015/3/2-4)
Wu, S. Y., Hou, H. T. (2014). The grouping effect of cognitive style on the problem solving-based online instructional discussion activity. The eighteenth Global Chinese Conference on Computers in Education (GCCCE 2014), China, Shanghai. (2014/5/26-30)
吳聲毅、侯惠澤(2014)。認知風格影響線上專題製作討論行為模式之初探。Taiwan CSCL & CSPL Workshop 2014 (第三屆數位合作學習與個人化學習研討會,新竹,台灣。(2014/5/9-10)
吳聲毅、侯惠澤(2013)。概念構圖輔助線上討論學習活動行為模式之性別差異個案研究。第十七屆全球華人計算機教育應用大會(GCCCE 2013),大陸,北京。(2013/5/27-31)
吳聲毅、侯惠澤(2013)。將線上離題討論導回學習主題之策略:運用認知工具輔助之初步探究。Taiwan CSCL & CSPL Workshop 2013(第二屆數位合作學習與個人化學習研討會,台北,台灣。(2013/3/29-30)
Liang, H. Y., Wu, S. Y., & Chen, S. Y. (2012). The effect of prior knowledge and flow on the understanding of poetry in game-based learning. Paper will be presented at the 20th International Conference on Computers in Education (ICCE2012), Singapore, November 26-30, 2012. (2012/11/26-30)
Wu, S. Y., Hou, H. T., Chen, S. Y., Liu, E. Z. F., & Hwang, W. Y. (2012). Discussion Models in Seamless Online Learning Integrated Discussion (SOLID) Environment: Selection vs. Performance. Post presented at the 12th IEEE International Conference on Advanced Learning Technologies (ICALT 2012), Roma, Italian. (2012/7/4-6)
吳聲毅、侯惠澤、劉旨峰、黃武元 (2012)。比較問題解決與專題製作在無接縫線上討論環境之知識建構與作品品質差異。Taiwan CSCL & AIED Workshop 2012(數位合作學習與個人化學習工作坊),桃園,台灣。(2012/4/13-14)
劉宜芳、吳聲毅(2011)。線上閱讀學習平台促進閱讀理解與閱讀策略成效之探究。第七屆台灣數位學習發展研討會(TWELF 2011),台北,台灣。(2011/11/4-5)
Wu, S. Y., Hou, H. T., Hwang, W. Y., & Liu, E. Z. F. (2011). A case study of seamless online learning integrated discussion. Paper presented at the Global Chinese Conference on Computing in Education (GCCCE 2011) Conference, HangZhou, China. (2011/5/29-31)
Li, M. C., Hou, H. T., & Wu, S. Y. (2010). How blog is used in online problem-solving tasks: An exploratory case study. Paper presented at the International Conference of Web 2.0 and Education (ICWE 2010), Jhongli, Taiwan. (2010/11/20)
Chen, H. C., Liu, Liu E. Z. F., & Wu, S. Y. (2010).On the Dynamical Aspects of Facebook-enhanced Social Interactions: A Preliminary Study. Paper presented at the International Conference of Web 2.0 and Education (ICWE 2010), Jhongli, Taiwan. (2010/11/20)
吳聲毅、劉旨峰(2010)。從性別觀點探討使用FACEBOOK社交平台的異與同。Web 2.0 與教育國際研討會(ICWE 2010),中壢,台灣。(2010/11/20)
吳聲毅、劉旨峰、陳弘正、謝永洵(2010)。以社會網路分析方法探討多媒體專題學習之合作與表現差異。Web 2.0 與教育國際研討會(ICWE 2010),中壢,台灣。(2010/11/20)
何玲玲、吳聲毅、陳弘正、劉旨峰(2010)。從教學與學習之歷程探討數位學伴執行成效-初探性研究。Web 2.0 與教育國際研討會(ICWE 2010),中壢,台灣。(2010/11/20)
Hwang, W. Y., Wu, S. Y., & Yang, T. Y. (2010). Children's Interactive behavior and strategy in a Multi-robots’ Collaborative Environment. Paper presented at the 10th IEEE International Conference on Advanced Learning Technologies (ICALT 2010), Sousse, Tunisia. (EI) (2010/7/5-7)
Cheng, S. C., Hwang, W. Y., Wen, S. W., Wu, S. Y., & Hsiehe, C. H., & Chen, C. Y. (2010). A Mobile and Web System with Contextual Familiarity and its Effect on Campus English Learning. Post presented at the 3rd International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010), Kaohsiung, Taiwan. (2010/4/12-16)
Chen, H. C., Liu E. Z. F., Feng, R., & Wu, S. Y. (2010). Discovering the life stories of modern Hakka mothers: A social network approach. Paper presented at the TELDAP International Conference 2010, Taipei, Taiwan. (2010/3/2-4)
Wu, S. Y., Chen, H. C., & Liu E. Z. F. (2010). The Relationship Diagram of Social Network under Web 2.0 Learning Environment. Paper presented at the International Technology, Education and Development Conference (INTED2010), Valencia, Spain. (2010/3/8-10)
Hwang, W. Y., Wu, S. Y., Chen, C. M., & Hsieh, Y. H. (2009). A Study of Collaboration and Conflicts Using Multi-Robots. Paper presented at the 4th International Conference on E-Learning and Games (Edutainment 2009), Banff, Canada. Lecture Notes in Computer Science, 2009, Volume 5670/2009, 495-500, DOI: 10.1007/978-3-642-03364-3_60. (EI) (2009/8/9-11)
陳弘正,馮翠珍,吳聲毅(2009)。典藏2.0:當代客家人物傳奇─客家媽媽的故事. International Conference of Web 2.0 and Education (ICWE 2009),中壢,台灣。(最佳論文獎) (2009/11/12-13)
黃武元,吳聲毅,謝菁華(2009)。探討情境熟悉對英語學習之影響-應用行動裝置在校園情境英語學習。第五屆台灣數位學習發展研討會(TWELF 2009),台南,台灣。(2009/9/25-26)
Wu, S. Y. (2009). A Study of Instant Messaging Software's Effect on Education Environment from Viewpoint of Social Interaction. Paper presented at the International Conference on Education and New Learning Technologies (EDULearn 2009), Barcelona, Spain. (2009/7/6-8)
王甄儀、林怡均、劉子鍵、葉曉萍、王司沁、吳聲毅(2009)。機器人融入國小教學課程之發展與成效評估的初探性研究。第十三屆全球華人計算機教育應用大會(GCCCE 2009),台北,台灣。 (2009/5/25-28)
Hwang, W. Y., Wu, S. Y., & Hsieh, C. H. (2009). Design a GPS-based Mobile Device for School Life English Learning. Paper presented at the 5th International Workshop on Mobile and Ubiquitous Learning Environments (MULE 2009), Tokushima, Japan. (2009/3/26-27)
國小職前教師STEAM課程-運算思維取向教材(資訊科技篇)編碼解問題-從程式邏輯探究運算思維、2020/12、吳聲毅、李宛庭、黃婉禎、劉冠辰、周炫辰、王俞翔
科技創作與教學實務手冊(國立屏東大學)作者:吳聲毅、李賢哲、周炫辰、林曉雯、徐芳姿、許華書、陳皇州、黃建華、黃崇育、黃雅惠、黃靖雅、黃鐘慶、樊琳、賴岦俊、謝玟倩
從日常探索出發 培養科學素養/2017.03.08/國語日報/中文/吳聲毅
程式教育起步走 先學不插電運算思維/2017.06.07/國語日報/中文/吳聲毅
假期安排趣味活動 預防兒童3C上癮/2018.07.08/國語日報/中文/吳聲毅
STEM教育中的運算思維/2018.05/科學研習/中文/吳聲毅